Game Development with GameMaker Specialization

Learn to Develop Games with GameMaker. Learn to use both Visual programming and Code to develop GameMaker games
This specialization is intended for aspiring game developers who want to learn how to develop games using GameMaker. GameMaker lets us develop games using both a visual programming (drag and drop) approach and a scripting (writing code) approach. Throughout the four courses in the specialization, you'll learn how to use both of those approaches to develop GameMaker games.

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Parenting and More GameMaker Language Code (Coursera)

This course is the fourth course in the specialization about learning how to develop video games using GameMaker on Windows or Mac. Why use GameMaker instead of using C# and Unity or C++ and Unreal*? Learning to develop games with GameMaker is much easier than learning to program in [...]

Moving, Shooting, and Debugging in GameMaker (Coursera)

This course is the second course in the specialization about learning how to develop video games using GameMaker on Windows or Mac. Why use GameMaker instead of using C# and Unity or C++ and Unreal*? Learning to develop games with GameMaker is much easier than learning to program in [...]

Planning, HUDs, and Spawners in GameMaker (Coursera)

This course is the third course in the specialization about learning how to develop video games using GameMaker on Windows or Mac. Why use GameMaker instead of using C# and Unity or C++ and Unreal*? Learning to develop games with GameMaker is much easier than learning to program in [...]

Getting Started with GameMaker (Coursera)

This course is all about starting to learn how to develop video games using GameMaker on Windows or Mac. Why use GameMaker instead of using C# and Unity or C++ and Unreal*? Learning to develop games with GameMaker is much easier than learning to program in C# or C++ [...]